Dune: Imperium Digital 2.1 Release Notes

Dune: Imperium Digital 2.1 Release Notes

How do you stack up against the competition? In 1.5, players can expect a variety of tweaks and improvements to the overall player experience, including the ability to keep an eye on estimated event queue times, an in-game Info button for events with rule modifiers, and our first pass on *drum roll* a Ranked Play system!

New Features and Improvements

Ranked Play

  • Rise of Ix Ranked Play! We’re excited to introduce Ranked Play! To join ranked matches, you’ll need the DLC (Rise of Ix). We’re looking forward to hearing your thoughts and feedback on this new feature
  • Rise of Ix Ranked Play matches begin every hour, on the hour, pairing players of similar skill and experience levels.
  • Each match awards Stars based on your finish: Two for first place, one for second (and at higher tiers, you’ll lose one if you finish last!)
  • Rise through the ranks in 30-day Seasons. Once you reach Master Tier, you’ll see your name on the leaderboards!

Along with the introduction of Rise of Ix Ranked Play, we are pleased to announce that it is now available on all supported platforms!

Improvements

  • Various improvements to selection prompts, including removal of redundant buttons. Tooltip text has undergone an assortment of changes, including localization, dynamic counters for challenges and skirmishes, and mobile adjustments.
  • Various visual fixes to highlights, positioning, and other minor artifacts.
  • Unusable Tech Tiles are now grayed out or transparent.
  • Tech Tiles should now appear correctly in opponent-facing stingers when activated.
  • Detonation Devices message prompt should now display correctly when opponents are choosing Dreadnought control.
  • Bypass Protocol prompt during Intrigue should now have the ability to be canceled.

Bug Fixes

  • Various localization and gamepad fixes.
  • Various fixes to softlocks and crashing instances, including connectivity issues with the shop.
  • Game should no longer freeze when acquiring CHOAM Directorship to gain a game-ending Faction Alliance in Tutorial 3.
  • Game should no longer freeze when using Lady Jessica’s Acquire ability.
  • Game should no longer freeze when players win combat with a dreadnought for the first time while using Detonation Devices.
  • Various visual bug fixes for Steam Deck.
  • Various fixes to Rise of Ix action log entries.

Challenge fixes:

  • Shipping and Ix spaces now have combat icons
  • Base leaders should show properly in challenges (i.e Players can only use ROI leaders in ROI Challenges)
  • The Rules reminder now has info on the game setup screen.
  • During Challenges, Tessia does not gain leader bonus when 2 faction influence is granted during setup.

Action Logs:

  • Resource icons for Local Fence should now display correctly.
  • Persuasion gained from Tech Negotiation when Tecch modal is declined should now display correctly in Action logs.

AI:

  • There should no longer be an AI infinite loop when Sonic Snoopers and Troop Transport interact.
    AI should no longer take premature turns during Tutorial 4.

Agent Turn:

  • “If you Reveal” Persuasion amount should now count Full Scale Assault.
  • Truthsayer’s Agent Ability should now work if the player has one card in hand.

Challenges & Skirmishes:

  • Tessia’s Leader Ability should now trigger on Maker spaces during Interstellar Warfare.
  • Guerilla Warfare should no longer allow players to retreat a Troop multiple times before the Reveal turn/after Conflict Resolution.

Frequently Asked Questions

  • How do I link my account across platforms?
  • You can link your account across all platforms by creating a free Dire Wolf account.
  • Login onto the console of your choosing.
  • Play!

We’re continuing to learn from the community every day, so let us know what you love about the game, and drop us a line at support@direwolfdigital.com if you need help with anything.

Thanks for playing Dune: Imperium!

Hotfix Update – September 19, 2024

Thank you to everyone who has taken the time to give us your feedback and suggestions following yesterday’s Ranked Play update! Today’s hotfix is focused on online games only and addresses a few key issues that have been reported. The Spice Must Flow!

Bug Fixes:

  • Revealing Guild Bankers with no The Spice Must Flow cards should no longer cause crashes.
  • Yuna Moritani should no longer gain extra Solari on others’ turns.
  • Undoing placement on High Council should now remove Lobbyist points.
  • Gaining influence as a conflict reward with maxed factions should no longer cause game freezing.
  • Activating Fremen Bond with Crysknife should now gain Kinship points.
  • Imperial Bashar should now count Shai-hulud for swords.
  • When Baron deloys two troops using Treachery, Masterstroke should not activate.
  • When a player has ArtilleryShai-hulud should now grant 1 additional sword when Fremen Bond is activated.
  • The AI will now deploy more aggressively in situations where it can win the game.
  • Ranked queues now temporarily start every 30 minutes, not just 60.

Reminder that this only affects online games. If you have any issues, please refer to the in-game feedback menu or write to us at support@direwolfdigital.com!