
Dune: Imperium Digital Patch 2.2.7
March 13, 2025Today’s Dune: Imperium Digital patch continues to address gameplay issues and visual bugs identified by the player community.
Updates
- The gain troops ability from the Shipping track will now be deferred if Troop Transports is still in one of the Tech stacks (not yet acquired in this game).
Bugs
- Fixed some visual and calculation errors in the Play History feature.
- Fixed some sizing defects for foldable phones to improve visibility and legibility.
- Display resolution settings are now visible on widescreen desktop displays.
- Action log icons now support resource counts in excess to 20.
- The action log now indicates the correct number of Tech Negotiators gained when a player hits the supply limit.
- Tech stacks are now immediately refreshed for the local player’s view when an opponent acquires one.
- Resigning a match from a prior skirmish no longer warns players that they’ll lose an attempt for the current skirmish.
- Acquiring Invasion Ships now generates all gained troops simultaneously.
- Hard AI playing as Baron Harkonnen will no longer sometimes decline to use Masterstroke.
Known issues
- Desync can occur when two users reconnect to an async game around the same time.
- The cursor on 4K displays is too small.
- Playing Test of Humanity or Reverend Mother Mohiam to a Bene Gesserit space doesn’t allow the user to gain influence before making opponents discard.
- Missing troop supply limit warning when recalling from the Shipping track.
- Tech tile activations can appear in the previous player’s action log
- Missing Masterstroke warning when Treachery troops are added after deployment.
- Missing warning for gaining Tech Negotiators when at troop supply limit.
- Troops gained from purchasing Invasion Ships take too long to go into garrison due to individual VFX.
- When using the Unexpected Terrain rules mod, the number of remaining Conflict I cards is not communicated.
- Other players appear offline when 2+ players resume an async game at the exact same time.
- When Tessia’s first Careful Observation bonus is triggered via winning combat, an ability button appears that can be selected to no effect.
- In a Vs AI game, when a player ends their turn saves, and then resumes, they resume before their end of turn.
- In Ranked, the timer does not display hour intervals.
- Mobile keyboard is missing the language selection button.
As always, if you run into trouble or need help, drop us a line at Support@DireWolfDigital.com so we can help. And if you haven’t, be sure to join our player community on Discord!
Thanks for playing Dune: Imperium!