Dune: Imperium Patch Notes 1.0.3

Dune: Imperium Patch Notes 1.0.3

Dune: Imperium fans— a big thank you to the community! Many of the fixes and improvements in this patch were driven by community reports, so thank you for taking an active part in making the game the best it can be.

The team fixed several gameplay bugs in this patch, including some controller fixes, improved behavior of the Imperium Row, and with the leader selection during game creation. Thanks again for the reports, and most of all thank you for playing!

Bugs & Improvements

  • Added Support for uncommon display orientations and aspect ratios so that players can freely resize the game window. Once players start a match, this resizing is unavailable until exiting the match.
  • Added a delay to the automatic closure of the Imperium Row purchase dialog to let players see replacement cards before it closes.
  • Players can now select other leaders to view after confirming their own selection.
  • The Fedaykin Achievement should now increment properly.
  • The Duke Leto tooltip for Landsraad spaces should now only show for the Leto player, not all players.
  • A bug was fixed that sometimes let players deploy troops from non-combat spaces despite a Skirmish rule restriction.
  • Fixed a bug with the Desert Power Challenge.
  • The Masterstroke prompt should now trigger correctly when deploying 4+ troops from multiple sources in a single turn
  • Fixed a bug with House Hagal, Influence, and Kwisatch Haderach difficulty.

Additional

  • Visual fixes and improvements for Steam Deck and controller support.
  • AI improvements.
  • Localization bug fixes and updates.