Munchkin Digital 2.0 Patch Notes – Pathfinder Update!

Munchkin Digital 2.0 Patch Notes – Pathfinder Update!

The world of Golarion is yours for the taking in Munchkin Digital – Pathfinder, bringing the iconic characters, classes, and monsters of Paizo’s Pathfinder Roleplaying Game to your Munchkin Digital mischief! Introducing four new classes, special factions, and 168 new cards — including a smorgasbord of new monsters — all manner of mayhem awaits you in this new standalone expansion, now available as part of the 2.0 update!

In addition to the contents of the new expansion, Munchkin Digital 2.0 includes a variety of improvements, such as adjustments to the timers and a whole lot of bug fixes! A huge thank you to all of the munchkins out there who have submitted feedback — your reports are instrumental in helping us to kick down doors and squash as many bugs as possible!

Bug Fixes

  • The timer has been tweaked to help prevent animations from cutting into thinking time.
  • Ivy Kudzu Flytrap’s Bad Stuff should now remove a Chicken on Your Head.
  • Progression should no longer be blocked in tutorial when gaining levels.
  • Restraining Order should now prevent AI from playing Potion of Cowardice.
  • You should now have to fight the Stoned Golem if your helper is a Gnome or Halfling.
  • Resolved an unintended interaction between Doppelganger and Bard’s Enthrall ability.
  • Backstabbing with Stab-a-matic should now display the correct value in the action log.
  • Dungeon Casino’s discard card result will no longer allow you to remove lingering Curse effects.
  • Improved the position of the button to restore minimized prompts on mobile devices.
  • Gnome Illusion should no longer persist if another player joins combat with Take Me Take Me.
  • Giant Skunk’s Bad Stuff should no longer continue to affect an item that was given away to another player using Duck of Many Things.
  • You can now offer as many Treasures as you like when asking for help against a monster enhanced by Mommy.
  • A Clerical Errors Curse reflected by an effect such as Magnificent Hat should now state the name of the correct cursed player in action log.
  • Snot Elemental’s Bad Stuff should now display correctly in the action log.
  • Players affected by Fools Gold should now be able to receive in-play Items for helping in combat.
  • Sleeping monsters can no longer become friendly and vice versa.
  • Chicken on Your Head should no longer interact with the die roll in the Dungeon of General Friendliness challenge.
  • Generosity should now take the correct number of cards from the cursed player.
  • Once an undead monster is removed by Restraining Order it should no longer enable other undead monsters to be added to the combat.
  • Various translation improvements.
  • Fixed a variety of rare conditions that could cause the game to freeze or end early.
  • AI should no longer invite level 9 Elves to help in combat.
  • AI should now consider Orc’s ability to gain extra levels in combat decisions.

Known Issues

  • Playing Restraining Order doesn’t return Trojan Horse or remove its effects
  • Items that have “if you lose X, lose it all” effects are not correctly stoled by Theft
  • Using Help Me Out Here, you can’t target Doppelganger in someone’s carried section
  • AI sometimes doesn’t allow for player jump-in
  • Usernames with Japanese or Chinese characters display as blank
  • Can’t use a Cheat card to play a second Hireling
  • There isn’t a jump-in prompt for Take Me! Take Me! before bard ability
  • Text not appearing correctly in German localization
  • Users on mobile cannot send messages in in-game chat
  • Chat panel does not appear on the joined lobby screen