Sagrada 2.0 Patch Notes

Sagrada 2.0 Patch Notes

Sagrada has received a major update of underlying gameplay systems, networking code, leaderboards, and general stability improvements. In addition, we’ve updated the gameplay to better match the recent physical release of Sagrada Remastered and updated some of the visuals accordingly.

New Features

Updated Game Rules

  • Private Objectives have been updated from “Shades of (Color)” to “(Color) Focus”, scoring 3 points per die of that color rather than scoring based on the die value.

  • The number of dice in the bag for a game now scales with the number of players in the game rather than always being a fixed number regardless of the number of players.

Updated Look

  • Dialogs and backgrounds have been retouched to more closely match the print version.

Updated Undo

  • Undo functionality has been reworked to be more granular, allowing you to undo individual selections rather than being limited to entire actions.

  • Undo will now work more consistently across a wider range of interactions.

Updated Leaderboard

  • The Leaderboard will now track user’s scores per online game played, and reset at the end of the month. Offline games will no longer be counted.

Updated Daily Challenge

  • Daily Challenge games can now be resumed if you return to finish the game before the challenge is over.

  • There is no longer a delay between one day’s challenge ending and the next day’s beginning.

Bug fixes

  • “More Games” is now “Dire Wolf News”

  • Improvements to reconnect and networking.

  • Submitting Feedback now includes the option to attach logs and a screenshot